VisibleBaseAttribute
Last updated
Last updated
namespace:
Inherits: PropertyAttribute
Base class for HideIf
, ShowIf
, EnableIf
, and DisableIf
. Supported types for Benchmark are shown below.
Integer
int
Enum
int
LayerMask
int
Boolean
bool
Float
float
String
string
Color
float[4]
Vector2
float[2]
Vector3
float[3]
Vector4
float[4]
Vector2Int
int[2]
Vector3Int
int[3]
System.Object
object
UnityEngine.Object
object